Hi, I'm Sayyid (Hio) · Available for projects

Software engineer & creative technologist.

Crafting high-performance web systems with SvelteKit, component-level hardware diagnostics, and fluid motion design.

Tools & Platforms I Build With
FigmaSvelteKitTypeScriptTailwind CSSNode.jsAfter EffectsThree.jsLinux / Arch
[WORKS // 01]

Things I’ve engineered & designed.

A mix of software engineering, motion design, and hands-on hardware systems. Click any project to inspect its full case study.

Web Engineering • 2026

Personal Portfolio

High-performance personal engineering portfolio built with SvelteKit 5 runes, Tailwind v4, tactile developer telemetry instruments, and circular view transitions.

SvelteKit 5TypeScriptTailwind v4Telemetry

Design, code, Teach, build, UI/UX, Web, Mobile, AI, IoT, Games

[SERVICES // 02]

What I Design & Build.

Bridging digital software engineering, visual motion graphics, and hands-on hardware diagnostics.

Web Engineering

High Performance Frontend & Systems

Building responsive, accessible, and resilient web applications using SvelteKit, TypeScript, and modern reactive architectures with sub-50ms interaction budgets.

Svelte 5 / SvelteKitReactVue.jsNext.jsTypeScriptTailwind CSSAPI Design

Motion Design

Kinetic Direction & Brand Reels

Crafting commercial motion graphics, title sequences, and fluid micro-interactions using After Effects.

After EffectsKinetic TypographyVisual IdentityPremiere Pro

Hardware Diagnostics

Troubleshooting & Repair

Troubleshooting hardware issues and performing component-level diagnostics.

Replacement PartsSoldering

Creative Tech & Prototyping

Hardware & Software Integration

Designing automated hardware-software pipelines like interactive event photobooths with zero-latency shutter triggers and thermal print spools.

Automated PipelinesSerial I/OIoT SensorsInteractive Systems
[ABOUT // 03]

Engineering first, curious about everything else.

I’m Hio, a software engineer and motion designer with roots in component-level hardware repair.

My trajectory began on the repair bench at Autekindo: disassembling laptops, tracing dead power rails with multimeters, and soldering SMD components. That physical intimacy with hardware shapes how I engineer software: zero tolerance for bloated dependencies, zero tolerance for untested assumptions, and a relentless focus on runtime speed.

Today, I build high-performance web applications with SvelteKit, design automated photobooth capture systems, and keyframe commercial motion reels. Whether tuning a reactive state store or engineering interactive interfaces, I care about things that feel dependable, tactile, and fast.

Years engineering
5+
Projects shipped
18+
Hardware revived
50+
  1. 01

    Creative

    I look for the idea and architecture behind an interface, not just standard boilerplate templates.

  2. 02

    Detail-oriented

    Spacing, states, latency budgets, and edge cases: the small things define whether software feels right.

  3. 03

    Curious

    If I don’t know how a protocol, circuit, or framework works beneath the hood, that’s what I learn next.

  4. 04

    Responsible

    I finish what I start, communicate early, write verified code, and ship systems that stay reliable.

[TELEMETRY // 04]

Verified Developer Velocity

Contributions
Verified Log
130 contributions in the last year
DecJanFebMarAprMayJunJulAugSepOctNov
Mon
Wed
Fri
Typing Velocity
Monkeytype
79.2 WPM
15s Burst · 99% ACC
99% Precision
82.1% Rhythm
Benchmark Modes Click to switch
76 Tests Completed
@Hioaja
Commit Velocity
GitHub Active
refactor: camera shutter integration
Weekly Rhythm Synced Nov 3, 2026
11 Repositories @Sayskh
Journey

Experience & milestones

Software engineering, hardware diagnostics, organisations, and creative motion: the environments where I have learned the most.

  1. 2024 - Now

    Full-Stack Software Engineer & Creative Tech

    Engineering

    Freelance / Independent

    Designing and engineering high-performance web systems with SvelteKit, low-latency API contracts, real-time telemetry dashboards, and automated photobooth systems.

  2. 2024 - Now

    Mobile Phone Service Technician

    Engineering

    Global Phone Shop Service

    Fixed mobile phone issues including screen replacements, battery replacements, and software troubleshooting.

  3. Aug 2024 - Nov 2024

    IT Technician

    Hardware Lab

    Autekindo Computer

    Built local networks, installed Windows OS, troubleshooted hardware/software issues, and built custom PCs.